Tuesday, November 15, 2011

Crysis 2 PC Minimum System Requirements

Crysis 2 PC Minimum System Requirements

Crysis 2 was announced at E3 2009 on June 1, 2009, and has been in development since 2007. Crysis 2 is the sequel to 2007's Crysis that was lauded because of its impressive visuals. German based studio Crytek Frankfurt which developed the very first game may be the lead developer from the sequel along with the aid of Crytek UK, formerly Toxin. It's the first game using the new engine CryEngine 3. Crytek brought their technical expertise the very first time to consoles and seeks to uphold their trustworthiness of creating some of the most visually impressive games. The PC version of the game happens to be built on DirectX 9, with an optional DirectX 11 add-on. After long uncertainty and speculations inside the gamer community Crytek announced that they "are working to get the best from DX11." Crytek looked to surpass the initial Crysis, which is still a benchmark of PC graphical performance in 2011.

Crytek claimed that Crysis 2 contains the best graphics in the history of game titles. Nathan Camarillo asserted Crysis 2 has got the 'best graphics you've ever seen'. The studio also reckons Crysis 2 provides a "complete gaming experience like no other".

Crytek boss Cevat Yerli claimed that the enemy AI in Crysis 2 is the most sophisticated in video game history.

Crytek’s Nathan Camarillo has declared that developers have to start churning out titles able to scoring within the 90s if they ever desire to be recognised in today’s competitive market conditions. Camarillo commented, "We're likely to released the very best game that we can make and that is probably over a 90 rated so it's a fair statement to make." Camarillo continued to express that the requirement for review scores of 90% or even more did not just affect Crysis 2 and it is FPS competition though: "I think you have to be 90 plus to create an impact in any genre now. The quality bar is so high and publishers and developers have put a lot effort against high quality games. 

If you want to be recognised at all, regardless of genre, like whatever you have to produce the highest quality product possible and anything else won't be seen." He has also asserted today's FPS games need 'awesome multiplayer'. "I don't think it must have multiplayer to possess longevity and I think there's lots of titles that do not have multiplayer that do very well, but that's more of a genre specific decision. To have an FPS game yeah you actually have to have it unless you are a very special FPS depending on what your delivery platform is and what market you are going into." he explained. Camarillo still believes that Crysis 2's multiplayer is completely unique, "It's not the same as other FPS games for the reason that you are this ultimate super soldier that has a chance to cloak at any time in time, so it's different than modern military shooters, it's different to Halo. You have the manoeuvrability, you're in an urban environment, you are able to jump, you are able to slide, you can climb. There's so much that you can do for the reason that first-person experience the other multiplayer games don't offer."

In May 2010, Epic's MIKE Capps said he was surprised people might take Crytek seriously like a cross-platform engine company given it had yet release a a console game. In January 2011, Crytek CEO Cevat Yerli, responded with stating that no other engine could have delivered Crysis 2 which CryEngine 3 could handle "pretty much any other game", but claimed that it is rivals Epic Games’s Unreal Engine could not handle Crysis 2.

Crysis 2 PC Minimum System Requirements
Minimum Recommended
Windows
Operating system Windows XP (Service Pack 3), Windows Vista (Service Pack 2), or Windows 7
CPU Intel Core 2 Duo E4400 or AMD Athlon 64 X2 3600+
Memory 2 GB (3 GB for Vista)
Hard drive space 9 GB of free space
Graphics hardware NVIDIA GeForce 8800 GT 512 MB or ATi Radeon HD 3850 512 MB (DirectX 11 Compatible GPU for the DX11 Texture Pack)
Sound hardware DirectX 9.0c
Network Internet connection for multiplayer and one-time authorization for first run

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